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Dagstuhl Ubicomp - Abstract

10 Lessons Learned about Ubiquitous Computing

Roy Want, Intel Research

In the last ten years, many forays have been made into Ubiquitous Computing and a number of early lessons have been learned at various levels of system design. These projects have explored component technologies, architectures, user interfaces, and applications. In this presentation I describe a number of the early systems built at Olivetti Research and at the Xerox Palo Alto Research Center (PARC) that explore, and have contribute to, this still nascent body of knowledge.

Projects described include the (1) Active Badge Location System, a system for locating people in an office building; (2) PARCTab, one of the first context-aware computers, and a set of early context-based applications. Deployment of these technologies in a real user community allowed us to study how users responded to context-ware capabilities. In ten years, we have made considerable technological progress and this experience is now directly relevant to new systems being designed, and as a result here I report on ten of the most valuable lessons learned from the earlier work.

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Last updated July 7 2005 04:32:11 PM MET ml